Media have gotten the idea that if it walks like a duck, swims like a duck and quacks like a duck, it must be a duck. First person shooters (FPS) have been the fodder for the outbursts of mass shooting sprees. In the opinion of the experts and people that have some sort of expertise in the high calibre weapons field, the high exposure that our children have recieved with the video games have made them increasingly more violent and that it's the video game industry's fault. That is a bogus and unfounded statement. Video games may have become more realistic, if anything, but they have not scientifically proven that violent video games cause children to become more violent than they already are.
Anderson, Craig A., and Brad J. Bushman. "Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature." Psychological Science 12 (2001): 353-359.
Entertainment Software Rating Board.
"For
Mature Eyes Only." Official
Playstation Magazine Aug. 2000: 24.
The article discusses the impending
legislation of video games in this country. Illinois Attorney General Jim Ryan
pressured
Grace , Kevin M.
"VIDEO-VIOLENCE CRACKDOWN." Report / Newsmagazine n.d.,
This
article discusses
Grossman, Dave.
"We Are Training Our Kids To Kill." Saturday Evening Post July
1999: 64-72.
Lt. Col.
Grossman contends that video games are teaching young children how to kill
through video games. He claims that in
military and police training, the cadets are trained reflexively to point and
shoot their target. “Now, if you're a
little troubled by that, how much more should we be troubled by the fact that
every time a child plays an interactive point-and-shoot video game, he is
learning the exact same conditioned reflex and motor skills?” He thinks that we are training kids in a Pavlovian manner conditioning kids to shoot for the same
targets areas and employ the same military and police tactics in video
games. What he doesn’t note is that
those games were not that realistic. He
also is afraid that kids today are being desensitized from shooting virtual
people because a middle school teacher said that her class had laughed when she
brought up the
---. "We Are
Training Our Kids To Kill." Saturday Evening Post September 1999:
54+
Lt. Col. Grossman continues his
thoughts on video games and their direct relation to kids shooting their
classmates in school. His thoughts to curb the violence is to turn it off, the video
games and the violence on television in general. His second thought was to implement some sort
of gun control. His third thought was to
legislate video games and outlaw violent video games
for children. Lt. Col. Grossman was
apparently not made aware of the fact is that there are no violent video games
for children. Every violent video game
(mainly fighters) carries with it a T-rating for teens aged 13-17, but the
shooters are all M-rated. None of the
shooters are made for kids. I feel that
this is another example of another so-called pundit saying that the video game
industry is doing a disservice to the children of
Larkin, Marilynn. "Violent video games increase aggression." Lancet 355 (2000)
"Lieberman's
Gameplan." Official
Playstation Magazine Oct. 2000: 40.
This
provides a basic background on Senator Joseph Lieberman’s (D-Connecticut)
stance on his war against the violent video game industry. It doesn’t get into any specifics when it
comes to naming games, other than the one that set him off (Mortal Kombat) but it does go into the steps of what he had to do
to keep the more violent games out of the hands of the younger children. This article does bring up two points which I
think are important:
Nowhere in this article does it say that Lieberman has had any personal experience whatsoever with a video game of any type. This just shows how the government always tries to mess with things it doesn’t understand instead of letting the ones with the personal involvement police themselves.
Merriam-Webster
OnLine. 5 Mar 2003 <m-w.com>.
New law restricts
violent video games in
The City of
This CNN article goes into how Attorney General John Ashcroft was about to take the violent game makers (most notably the makers of First Person Shooters) to task for making their games so violent. He says that he doesn’t want to infringe on those exercising their first amendment rights but he said that people needed to restrain themselves from exposing themselves with such constant violence. Ashcroft also mentions that one of the shooters in Columbine had programmed his copy of the game “Doom” to mimic his neighborhood and that Michael Carneal had never fired a gun before but learned from playing “violent video games”. This article is much different from the others because it mentions that the media coverage may have also contributed to some of the copycat Columbine shootings. Although this article mentions that two of the three shooters had some direct involvement with shooting games, it does not say that it was the cause of them committing their acts.
Van Horn, Royal. "Violence and Video Games." Phi Delta Kappan Oct. 1999: 173-174.
Van Horn uses this article to bring together several similar articles to bring together his point. One of the lines that he uses shows that the initial writer one of the stories he used knows what he was talking about: “Violent computer games don't spur violence; violent computer games channel antisocial behavior in societally acceptable ways” (Greg Costikyan, "Games Don't Kill People -- Do They?," Salon, http://www.salonmagazine.com/tech/feature/999/06/21/ game_violence/index.html). He uses facts that show that the teenagers who played video games 20+ hours a week played without parental supervision and they set less rules concerning video game violence. This clearly shows that those who do play video games are unmonitored and can basically play any type of game that they want and that the parents can remain clueless about what their children are watching. But it also does not state anywhere that those gamers that play shooters have actually gone out and shot a large group of people. Again, this is yet another article that acknowledges that young teenagers do play violent video games, but it also says that it is not the cause of people actually shooting people.